Sunday 25 March 2018



Hi All, once again I had a long hiatus as I wrote the final pages of INEPTT II.

International Extraterrestrial Paranormal Tactical Teams second Edition is now available via Lulu.com and On Military Matters. At Lulu there are pdf versions as well and colour and black and white print.

To prove out the fun, simplicity and excitement the game can generate I ran a massive game (biggest ever for INEPTT) at a local game store (Everything Games) here in Victoria BC.

The game was played on an 18 foot by 4 foot playing area. I acted as overall game master and I was aided by another two assistant game masters to help keep the game flowing and aiding new players.

We had 11 INEPTT and INEPTT Allie players only 2 of whom had actually played before so there was a steep learning curve for many. The good news though, was that after a turn or two it seemed everyone had hoisted in the basics and were able to do just about everything within the basics of the game. I only need to step in for things like blowing up vehicles and so on, the rest pretty much ran itself.

To set  the stage, INEPTT was told that a terrorist cell had infiltrated the small town of Verfluchtestadt Connecticut. The town was host to a Top Secret genetics test and laboratory facility as well as a refinery for some sort of material being developed in the labs. INEPTT quickly deployed 2 teams from the Maritime Security Forces one by Fast Rope the second came a bit later by boat. Another 7 teams were deployed via road move at the southern most entry point onto the Operation area. In the area were two six man security teams in the Genetics compound at the extreme north of the Operation area. They were nominally allies. There was also an extensive police force consisting of approximately 40 Officers employed in SWAT, Riot Control and Patrols. Total for INEPTT and Allies was about 125 in total. They had to safeguard about 125 civilians that inhabited the town and at the same time had to combat 500 plus Zombies!

It all began up at the Genetics compound when the terrorist cell attacked and blew up some of the storage tanks containing serums made within the Genetics labs.
Here you can see the entire length of the table with the Genetics Facility at the bottom of the picture and in the distance is the town and mall. You can see 7 of the 11 players here as well as one assistant GM.



In this shot you can see the overturned tanker truck from the RPG attack, it exploded seconds after this helicopter shot was taken. The security teams quick destroyed the Terrorist cell but only moments after being killed in a spray of gun fire, the terrorists rose again as Zombies! At the same time a gas cloud blew south down the length of the Op area leaving a fine mist on the ground and on people as it went.

Not bad enough that the police had to deal with the terrorist attack but they also had a riot with 25 people on the bridge. The two shots above show the Riot squad on the North end of the Bridge. The second shows the rioters moving towards the Riot Squad. You can see the van of INEPTT TV Action news at the south end of the Bridge. The Blue building is the police station.

Police Forces get in their vehicles and begin to move to various locations to secure both people and find out what is going on at the Genetic compound.

After the explosion the Rioters were quickly brought to understand, by the Riot Squad commander, that something bad was going on at the Genetics compound so the Rioters ran for cover. You will note the Greenish cloud at the south end of the bridge right behind the rioters.

Foot Patrol Officers tried to establish control of shoppers in the downtown and mall areas and were mostly successful. Here you can see the Shoppers rushing towards the bathrooms.

The Police got everyone to occupy a bathroom stall and then barricaded everyone in the bathrooms. You can just see two officers at the entrance alcove to the bathroom facilities. 

Hundreds of Zombies began pouring out of the graveyard/ Here is a horde of nearly 150 over running a farm house as they move south towards town.

Another horde of 50 headed across the road and into the Resort hotel. It was here that one lady made a heroic stand by herself killing two Ravers and surviving the entire game!

INEPT Teams start moving North across the Bridge and trying to get into a position to bring firepower to bear on the Zombie hordes.

In the North a Zombie horde of 100 attacked towards the Genetics Compound. INEPTT had their two Maritime Security Teams deployed and supporting were two six man Private Security Teams. Together they commenced fire on the Zombie horde. But they were barely slowing it. So one Security member drove a truck into the Zombie Horde. He was slain after running over 4 Zombies but a great shot by the Sniper from the MST Alfa team blew up the vehicle killing a number of Zombies.

MST Bravo tried to save the farm house family but they were too late. They did draw the Zombies into a kill zone though and the slaughter heated up even more.

A second vehicle, this time a highway patrol officer and his car, were sacrificed to slow the mob of undead. It worked a second time and now the small arms fire from the combined MST units and Private Security really did a number on the remaining Zombies.

A good shot showing the table from the Mall. You can see INEPTT armoured vehicles deployed by the gas station as they prepare to intercept yet another mob of 100 Zombies entering from the West.

The spot most adversely affected by the Zombies was the Hotel and Spa. With no security or INEPT Teams on site, the Hotel staff was quickly destroyed and it was only small pockets of one or two guests that survived.

Zombies breaking into the upper floors of the Hotel.

The Final Zombie horde, yet another 100, comes on from the South end of the Operation area.

A bit of panic ensued while INEPTT attempted to clear the mall of remaining civilians.

The mall, patrons, along with downtown shoppers were mounted into a vehicle convoy and taken to safety. The Chief of Police in this way safeguarded 26 Civilians! He was awarded a medal of bravery for his actions this day!

INEPTT Teams deploy and commence to open fire in a terrific fusillade of small arms fire against the Zombie horde that entered the town.
 
The town safely free of Zombies, INEPTT redeploys and starts firing into the Southern horde.
You can see a Shop keeper (white jacket and hair) he ends up killing both Zombies and survives the game. That is Al Petrie, and NOBODY messes with him!

Vehicle fire puts the finishing touches on the last of the Zombies.



 Game set and match! INEPTT managed to hold on and destroy the hordes. Loss for  INEPTT were, four Agents Killed, 2 with wounds, 5 Private Security members killed, 5 Police Officers killed and 24 civilians killed. Thus it was a resound victory for INEPTT!

The game was massive, fun and we got through it in about 3 hours! Not bad for a huge game like that with over 500 Zombies :)

Thanks to all who played!

Shawn











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